Earthquake (•••, Terra ••)Edit

Action: Instant
Dice pool: Strength + Brawl - area’s radius in yards
Cost: 2 Wisps
Duration: 1 scene

The Noble claps her hands, then touches them to the ground, and the earth buckles and shakes, pitching wildly and throwing her enemies off-balance.

Dramatic Failure: The Noble only jolts the ground under her own feet. She takes the Stunned Tilt [CofD 286].
Failure: The earth does not move.
Success: The earthquake strikes a circular area of radius equal to the penalty taken to the activation roll in yards. Everyone in that area, except the Noble, immediately takes the Knocked Down Tilt [CofD 284] and reflexively rolls Dexterity + Athletics; those who fail the roll take the Stunned Tilt as well. For the rest of the scene, the area has the Broken Ground Tilt.
Exceptional Success: The ground in the target area buckles and great shards of stone poke out from the earth, providing anyone who wants to take cover behind them substantial (-3) concealment, in addition to the other effects.

When the Charm ends, the ground slides back into its normal configuration. If the Noble is underground, she gets an exceptional success with 3 or more activation successes, not 5.

Upgrade: Sheltering (Terra •••)Edit

People the Noble chooses, up to her Inner Light, do not take the Knocked Down or Stunned Tilts when the earthquake strikes.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.