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Beginner's Luck (•)Edit

Action: Instant
Dice pool: Intelligence + Dexterity
Cost: 1 Wisp
Duration: 1 roll

If a thing is worth doing, it’s worth doing badly. When the Princess assists in an instant teamwork action, she may activate this Charm instead of rolling the relevant dice pool. Each success on the activation roll becomes a bonus die for the primary actor. The Princess can also use Beginner’s Luck for 1 roll in an extended teamwork action. Any bonuses or penalties on the relevant dice pool also apply to the activation roll, and a dramatic failure penalizes the primary actor’s roll as usual.

Upgrade: EnduringEdit

Cost: +1 Wisp

When assisting in an extended teamwork action, all the Princess’ rolls are Intelligence + Dexterity instead of the relevant dice pool.

Upgrade: GuidedEdit

Do not apply penalties on the dice pool to the activation roll.

Upgrade: TwinnedEdit

Cost: +1 Wisp

When the Princess activates the Charm, she also rolls the relevant dice pool, and adds successes from both that roll and the Charm. The pools are separate; any bonuses and penalties apply to both.

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