Balm (••)[]
- Action: Instant
- Dice pool: Dexterity + Medicine
- Cost: 1 Wisp
- Duration: lasting
The Noble lays hands on a person’s flesh, and minor injuries fade away. For each activation success, the target heals 1 bashing damage.
Upgrade: Crippling[]
The Noble can force broken bones to knit. With a normal success, she may remove from her target one personal Tilt that disables a single organ, such as Arm Wrack, Blinded, Deafened or Leg Wrack. With an exceptional success she may remove two such Tilts from her target.
Upgrade: Great[]
More serious wounds close and knit under the Noble’s ministrations. For each activation success, the target heals 1 lethal damage.
Upgrade: Miraculous[]
- Requires Great
- Cost: +1 Wisp
The Noble’s hands bring relief from the most horrible forms of injury. The target heals 1 aggravated damage. If the Noble gets an exceptional success, the target heals 1 aggravated damage and downgrades 1 other aggravated damage to lethal damage.
Upgrade: Showered[]
- Modified by Sympathy
The Noble may use the Charm on a distant target, applying the Sympathy modifier.